Global Game Jam 2013

My students and I spent a weekend at SAE Institute London covering the madness that is Global Game Jam. In this fantastic event, game developers are given just 48 hours to come up with, code, and release a working game! Much sleep was lost; many poor eating habits exhibited.

This is also an example of what happens when an editor is given carte blanche on the choice of music. I picked three tracks I thought did the event justice and had fun mixing them in this 5 minute clip.


Teaser



Full Edit